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Gold level

More than game

Uploaded on 3/3/2012

Learning objectives

  • to shift the cognitive processes from the level of understanding to the level of evaluating and creating
  • to be the creators of new technologies and good workers in the field of economy, and not only their consumers.
  • to find a solution to the set theoretical or practical problem and to ask THEMSELVES the question "How to make this and how to use it?"
Created for

Ages 14 - 18

Subject

Art / Design

Computer Science

Digital/Media Literacy

Physics

Technology/ICT

Twenty-first century skills

21st Century Skills

Collaboration

Communication

ICT for learning

Problem solving & innovation (creativity)

Required hardware

PC

Instructional approach

Project based learning (PBL)

Personalized learning

Direct instruction

Learning activity details

To teach the students of the secondary school in the field of electrical engineering to comprehend scientific theories through active studying and to apply the acquired knowledge by making prototype-devices through the project-oriented teaching enriched with ICT, and also to promote themselves and their work.

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