Kodu in the Klassroom (Forum VCT)

Bronze level

Published on 2/13/2012

Learning objectives

  • Understand basic programming to plan and create their own games
  • Improve their literacy skills by writing story-telling games around the Kodu characters
  • Be able to design and create Olympics-themed games
Created for

Ages 11 - 13

Ages 14 - 18

Ages 8 - 10

Subject

Language arts and literacy

Technology/ICT

21st Century Skills

Knowledge building & critical thinking

ICT for learning

Problem solving & innovation (creativity)

Featured tools
Kodu™
Required hardware

PC

Instructional approach

Project based learning (PBL)

Personalized learning

Learning activity details

The objectives of this project were to enhance students understanding of programming and game making in an exciting and engaging way, with the aim to expanding their interest in computing. It is also aimed to use Kodu to improve literacy through storytelling with low ability year 8’s and local primary school children.

Supporting resources

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